You made the game. The code is clean, the art is beautiful, and your Steam page is ready for wishlists. But here comes the boss fight no one warned you about: getting noticed. And unless you’ve got a publisher waving a marketing wand behind the scenes, it’s all on you.
The good news? That’s not a death sentence. In fact, it’s an opportunity.
Because when done right, Indie Game PR doesn’t just help people find your game, it helps the right people fall in love with it.
What Even Is Indie Game PR?
PR (public relations) is about getting other people, journalists, influencers, and players to talk about your game. It’s about crafting a narrative that earns attention.
For indie developers, PR is a lifeline. It's how you compete in a saturated market without publisher backing or a six-figure ad budget. It’s storytelling, relationships, and visibility, all working together to get your game in front of the right eyeballs.
Why Indie PR Matters More Than Ever
The indie game space is more crowded than ever. As of this writing, hundreds of new games hit Steam every week. Even brilliant games can fall flat if no one knows they exist.
Most indie developers don’t have time to become full-time marketers. That’s where smart, sustainable PR makes the difference. It doesn’t mean begging for press coverage. It means building momentum and trust over time.
A PR Plan for Indie Devs Who Don’t Have a Publisher
Step 1: Find Your Hook (It’s Not Just Features)
Gamers don’t fall in love with mechanics; they fall in love with meaning. So when thinking about your PR story, ask: What makes this game different, personal, or just plain cool?
Is your game built around your culture or identity? Inspired by a childhood memory? Maybe it was made entirely solo over two years while you worked a full-time job. These are stories, and they’re what press and players latch onto.
Your job is to package that hook into something clear and punchy.
Now you’ve got attention. That’s the first step toward great marketing as an indie developer.
Step 2: Build a Press Kit That Sticks
Every game journalist and content creator has one shared wish: to make it easy. That’s where your press kit comes in. It should live on your website and include:
- A short, compelling game description (1–2 sentences)
- A longer overview (story, features, release timeline)
- High-res screenshots & GIFs
- Logos, key art, and a trailer
- Links to your Steam page, socials, and contact info
- A playable demo, if possible
No Word docs. No Google Drive full of nested folders. Just a clean, one-click download or viewable page. Good indie game PR starts with respecting people’s time.
Step 3: Actually Talk to Humans (Don’t Just Post and Pray)
PR isn’t about going viral, but it’s about conversations.
That means reaching out to journalists, influencers, and community leaders in a thoughtful, respectful way. Here’s how:
- Do your homework. Read their work. Watch their videos.
- Make it personal. Mention something specific they’ve done.
- Keep it short. Two short paragraphs max. Include your hook and a press kit link.
- Be real. Don’t sound like a PR bot. You’re a dev talking to another human.
You’ll hear “no” or nothing at all a lot. That’s normal. Be polite, keep trying, and never burn bridges. This is the human side of PR and it’s where most devs mess up.
Step 4: Tap Into Steam’s Built-In Power
Your Steam page is a marketing tool, and not just a store, if you know how to use it.
- Optimise. Make your capsule art pop. Nail your tagline.
- Use tags wisely. Think like a player, not a dev.
- Update often. Steam rewards activity with visibility.
- Participate in festivals. Steam Next Fest is your friend. It can drive thousands of players, and lots of press. The same goes for genre fests, or external Steam events.
A smart PR strategy should support your Steam marketing and vice versa. These two systems fuel each other. When they’re in sync, your launch becomes way more powerful.
Step 5: Let Influencers Do Their Thing
Reviews and streams matter. But don’t try to control them. Let creators be creators.
When you reach out to streamers or YouTubers:
- Don’t demand anything. Offer a free key or demo and let them decide.
- Keep it short and friendly. Link to your trailer or gameplay clip.
- Focus on smaller channels at first. Big names are great, but smaller creators often have tighter communities and more time.
If even one streamer falls in love with your game, their audience might follow.
Step 6: Build a Community, Not Just an Audience
Start with a Discord server or private playtester group. Use it to:
- Share development updates
- Get feedback on mechanics or art
- Build relationships with early fans
- Create superfans who evangelize your game
These people will be your best marketers, cheerleaders, and testers. They’ll tell their friends. They’ll leave the first Steam reviews. They’ll be there when the launch day bugs inevitably hit.
Step 7: Don’t Wait Until It’s "Done" to Start
This is maybe the biggest myth in indie game development. "I’ll focus on PR once the game is finished."
You should be thinking about PR from the prototype stage. Why? Because everything you do now is an investment in visibility later. The earlier people care, the more excited they’ll be when you launch.
PR isn’t a button you press. It’s a garden you grow.