How to Advertise an Indie Game Without Breaking the Bank

Aidan McGrath
August 26, 2025

Picture this: You’ve just poured your heart, soul, and probably your sleep schedule into building your indie game. It’s finally playable. Maybe even beautiful. But now comes the hardest part, which is getting people to notice.

Most indie developers don’t have giant ad budgets. No big agencies. No PR firm on speed dial. Just grit, talent, and a dream. So, how do you actually market your game when your wallet says “no” but your ambition says “go”?

That’s where the right indie game marketing strategy comes in. At Campaign Cooperative, we help indie studios and solo devs turn smart ideas into real visibility, without the high price tag. Let’s break down how to get your game seen, shared, and wishlisted, without going broke.

How to Advertise an Indie Game - 7 Smart and Cheap Ways

Know Who You are Making this For

A game cannot be appropriately marketed if you lack an understanding of your audience. Before making any post or tweet, design a store page and answer some of these questions while doing so.

  • Who is your ideal player?

  • What other games do they love?

  • Where do they hang out online?

  • What kind of content do they engage with?

When you’re working with limited funds, precision matters more than volume. If your game is a cozy farm sim, your audience might live on Discord servers and watch Stardew Valley streamers. If you’ve made a brutal roguelike, they're probably lurking in Reddit threads and following niche YouTubers. Target them. Speak their language. Be where they already are.

This is the foundation of how to advertise an indie game without throwing money into the void.

Build a Community and Following

One of the most effective ways of indie game advertising is to build a community while you're building the game. You don’t need polished trailers or finished assets. You need stories.

Share:

  • Early concept art or sketches

  • Bugs (players love a good bug clip)

  • Development wins and failures

  • Funny, weird, or emotional moments from testing

Post these on platforms where your audience lives, Twitter (or X, whatever), TikTok, Discord, Reddit, YouTube Shorts. The key here isn’t perfection. It’s honesty. Indie game devs have an edge because players want to root for them.

Master the Steam Storefront

If you’re releasing on Steam, your store page is your most powerful ad. It’s your pitch. Your trailer. Your landing page. Your conversion funnel.

So, make it count.

  • Nail the capsule art, it’s your first impression in festivals, sales, and “similar to” suggestions.

  • Write a clear, engaging description and skip the fluff. What makes your game unique? Why should players care?

  • Use tags wisely, be honest, but also strategic. Think like a player browsing for something new.

  • Schedule Steam events, Devlogs, demos, and live streams. They all push your game back into visibility.

Steam also has built-in analytics. Learn what drives traffic to your page and what converts into wishlists. Data is your best friend when figuring out how to advertise an indie game effectively.

Tap Into Indie-Friendly Press & Events

You don’t need a massive PR budget to get attention, just the right approach. There are tons of gaming journalists, YouTubers, streamers, and bloggers out there who live for discovering cool new indie games. Many are happy to cover a project if it genuinely fits their interests.

Start by finding creators who actually talk about your genre. When you reach out:

  • Make it personal. Mention something specific you liked about their content.

  • Keep your pitch short but compelling. Think elevator style.

  • Share strong screenshots and, if you have it, a trailer or demo.

Events are the backbone of marketing on Steam. Festivals like Steam Next Fest, Day of the Devs, Indiecade, and Indie Megabooth are perfect ways to bulk up your wishlist numbers. Most of these are free or affordable to enter, but make sure to apply early. They bring credibility, press coverage, and valuable early feedback.

Partner with Micro-Influencers

You do not need to have a million subscribers on YouTube to make a mark. There are so many easy and smart ways to do this. Partner with micro influencers, streamers, and even content creators who have 1000 to 10,000 followers. Since their communities are loyal and tight, their audiences will listen and trust them more. The best part is that they are always excited to support indie games. 

When you reach out:

  • Keep things short and respect their time.

  • Send a demo of the game so that they can experience it firsthand.

  • Avoid controlling their content and let them do their thing because that's where they shine.
  • Engage with their streams or posts so that they bring in the energy.

Don’t see this as a business deal or cold outreach, but more like a relationship. If you connect authentically, there’s a higher chance that they’ll make time for your game.

Stay Focused. Don’t Try to Do Everything.

A common trap in indie marketing? Trying to be everywhere at once. You set up Twitter, Instagram, TikTok, Reddit, and a weekly newsletter. You start a devlog and a Discord. Let’s be real. You can’t do it all, and you don’t need to. Pick one or two channels that make sense for your game and your workflow. Do them well. Then expand when (and if) you have the capacity. Focus doesn’t limit your reach. It multiplies your impact.

Use What You Already Have

Most devs sit on a goldmine of content they didn’t even realize was useful. A few examples:

  • Timelapses of level design or art

  • Clip compilations of funny bugs

  • Dev reaction videos to their own trailers

  • Player reactions from demos or playtests

  • Community polls on names, characters, and mechanics

If you're wondering how to advertise an indie game without spending anything, start by mining your own development process for shareable moments.

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